IoT

Product Design

Physical UX

Designing a holographic fireplace experience under real-world constraints

A holographic fireplace system combining industrial design, embedded engineering and digital simulation to create a photorealistic fire illusion on low-power hardware.

Deployed at Progetto Fuoco 2025 (Verona) · 100% uptime during live demo · Commercial launch planned for Q2 2026

Role:
Product Designer (UX/UI, Physical Interaction, Motion)

Role:
Product Designer (UX/UI, Physical Interaction, Motion)

Role:
Product Designer (UX/UI, Physical Interaction, Motion)

Responsibilities:
Bridged the gap between embedded hardware limitations and high-fidelity digital interaction through end-to-end product design, creating a seamless, furniture-first IoT device.

Responsibilities:
Bridged the gap between embedded hardware limitations and high-fidelity digital interaction through end-to-end product design, creating a seamless, furniture-first IoT device.

Responsibilities:
Bridged the gap between embedded hardware limitations and high-fidelity digital interaction through end-to-end product design, creating a seamless, furniture-first IoT device.

Collaborators:
2 Hardware Engineers, 2 Embedded Software Developers, 1 Mobile App UX/UI Designer & Developer

Collaborators:
2 Hardware Engineers, 2 Embedded Software Developers, 1 Mobile App UX/UI Designer & Developer

Collaborators:
2 Hardware Engineers, 2 Embedded Software Developers, 1 Mobile App UX/UI Designer & Developer

Context & The "Why"

Electric fireplaces often fail because they either look artificial or require high-end hardware that makes the product too expensive for the consumer.

My goal was to answer one core question:

How do we design a realistic fire experience that runs reliably on a Raspberry Pi while maintaining a high-end, luxury feel?

How do we design a realistic fire experience that runs reliably on a Raspberry Pi while maintaining a high-end, luxury feel?

How do we design a realistic fire experience that runs reliably on a Raspberry Pi while maintaining a high-end, luxury feel?

Defining the Audience: From Stakeholder Vision to Market Reality

Together with the core team and the primary stakeholder, I facilitated a workshop to transition from a broad concept to specific user archetypes.

Through these strategic consultations, we identified two primary pillars for Holo Elettra:

B2B: The Hospitality & Premium Commercial Sector

B2B: The Hospitality & Premium Commercial Sector

B2B: The Hospitality & Premium Commercial Sector

  • Target: High-end hotels, restaurants, and luxury wellness centers or executive lounges.

  • The Need: These venues require the premium ambiance of a fireplace but are often restricted by strict fire safety regulations, high maintenance costs, or ventilation issues. Holo Elettra provides the "atmosphere" as a service, with zero risk.

B2C: The Modern Individualist

B2C: The Modern Individualist

B2C: The Modern Individualist

  • Target: Private homeowners who value aesthetics and interior design over traditional heating.

  • The Need: Users who want the psychological comfort and visual ritual of a fire but lack the time or desire for the maintenance (cleaning ash, sourcing wood, annual inspections) associated with real fireplaces.

Strategic Insight: By defining these groups early, we realized that Holo Elettra isn't a "heater", it is an atmospheric asset. This shifted our focus from thermal engineering to maximizing visual fidelity and effortless "plug-and-play" interaction.

Core Strategy: "Furniture Over Screen"

The most critical decision was defining the product’s paradigm: a fireplace is furniture, not a computer. It shouldn't crash, it shouldn't feel like an interface, and it shouldn't demand constant attention.

UX Principles for Ambient Hardware:

UX Principles for Ambient Hardware:

UX Principles for Ambient Hardware:

Passive Interaction: The product should blend into the environment. Interaction is optional, not required.

Perception over Simulation: Instead of simulating perfect physics (which would kill the CPU), I focused on the psychology of flame motion and perceived depth.

Control Separation: The fireplace display is for immersion; complex controls are moved to external devices.

Onboarding Strategy: "Offloading Complexity"

Most IoT devices fail during the initial Wi-Fi setup (e.g., typing a password using a remote control is a nightmare). To preserve the premium feel, I collaborated closely with the Mobile UX/UI Designer to develop an Asynchronous Onboarding Flow.

Mobile for "Heavy Lifting"

Mobile for "Heavy Lifting"

Mobile for "Heavy Lifting"

The smartphone handles the complex input (Wi-Fi credentials, account setup). We used a QR code on the fireplace as the first touchpoint to force the app download.

Fireplace as Status Indicator

Fireplace as Status Indicator

Fireplace as Status Indicator

During setup, the Elettra screen shows only elegant, minimalist status updates ("Awaiting Connection," "Ready").

Error Masking

Error Masking

Error Masking

Technical errors appear on the phone, not the fireplace. This prevents "computer-like" messages from breaking the holographic illusion.

Result: Achieved a median setup time of 2:17 minutes, significantly reducing initial friction (validated via usability testing, n=10).

Visual Library & Ambient Immersion

To elevate the illusion from a flat 2D projection to a volumetric 3D hologram, I developed a specific visual construction method based on stratification. The pre-rendered flame archetypes are structured into six distinct height layers (as visualized by the color guide in the image).

Perceived Depth

Perceived Depth

Perceived Depth

By controlling the vertical composition, I could optimize how the light reflected from the glass, creating a realistic, deep perception of a volumetric fire without requiring complex real-time rendering.

Physical Anchor

Physical Anchor

Physical Anchor

Each flame archetype was custom-configured to map its layer heights to the predefined, physical log arrangement. This precise mapping prevents a "floating video" effect and anchors the digital fire to the physical world.

Immersion in Holo Elettra is a symbiosis of video and physical light. To prevent a "flat screen" look, I designed a dedicated dynamic lighting system and a curated visual library.

Visual Library: A set of three flame archetypes (Bio-Ethanol, Rustic Campfire, Traditional Hearth) with 5-stage intensity control to match any interior mood.

Bio-Ethanol

Sleek, minimalist flame geometry tailored for modern spaces and architectural precision

Rustic Campfire

A lively, erratic visualization capturing the raw, untamed energy of an outdoor bonfire.

Traditional Hearth

Rich, authentic wood-burning simulation designed for traditional warmth and comfort.

Ember Bed: Targeted Intensity

Ember Bed: Targeted Intensity

Ember Bed: Targeted Intensity

Replaced uniform LED strips with center-weighted "heat core" lighting. This creates a natural, intense glow that spills beyond the holographic flame.

Top Lightning: Dynamic Pulsation

Top Lightning: Dynamic Pulsation

Top Lightning: Dynamic Pulsation

A key innovation where top-down lights pulse in 5-second cycles, synchronized with the flame loops. This creates dynamic shadows and prevents a static, artificial look.

Mood & Versatility

Mood & Versatility

Mood & Versatility

Four dedicated color presets (Red, Orange, Purple, Blue) allow the device to transition from a classic hearth to a contemporary architectural accent.

Red

Orange

Purple

Blue

Visual Engineering: Overcoming Hardware Limits

The Raspberry Pi lacked a dedicated GPU, and real-time fluid simulation caused immediate thermal throttling. I had to architect a "Zero-Overhead" rendering strategy.

Phase 1

Phase 1

Phase 1

H.265 (MP4), 60fps, 1-min loops

Result: CPU Overheating

Result: CPU Overheating

Phase 2

Phase 2

Phase 2

H.265 (MP4), 60fps, 1-min loops

Result: Internal storage full

Result: Internal storage full

Final Solution

Final Solution

Final Solution

MKV, 30fps

6-second seamless micro-loops

6-second seamless micro-loops

Outcome: Stable playback with 0% risk of crashing, while maintaining the visual variety required for a realistic fire.

Log Composition: The Logistics of Realism

For the holographic flame to look natural, the physical layer (the logs) had to be perfectly synchronized with the digital illusion. This was a purely engineering-driven process rather than a purely aesthetic one.

The Mid-Project Pivot:

The Mid-Project Pivot:

The Mid-Project Pivot:

Halfway through the project, the engineers changed the interior paint of the fireplace. This altered light absorption and reflection, which destroyed the holographic depth. I had to completely re-evaluate the spatial composition of the logs to adapt to the new optical properties of the device.

Iterative Testing: I conducted a series of layout tests for the ceramic logs, mapping their positions (see points 1-7). The goal was to ensure the virtual flames "poured" from natural gaps in the structure rather than from empty space.

Product Insight: In IoT, design doesn't end at the screen. The physical structure of the product is an integral part of the user interface.

Physical UX: Mirrors and "Zoned Architecture"

Designing for a holographic reflection required a unique approach to UI:

Holo Elettra uses the "Pepper’s Ghost" optical illusion to bridge the gap between industrial design and digital simulation.

  • The Dead Zone: The top 270px of the screen was physically blocked by the device housing. I bypassed top-bar navigation entirely, utilizing Smart TV-style right-side menus.

  • Mirror Logic: All UI assets had to be designed in reverse (mirrored) to appear correctly in the reflective glass.

Remote Control vs. App Hierarchy

While the mobile app serves as the hub for advanced configuration, the physical remote remains the primary touchpoint for daily use. To maintain the "furniture-first" experience, I collaborated with the UX/UI Mobile Designer & Developer to establish a system where the remote’s tactile input is prioritized; for example, volume adjustments on the remote are instantly mirrored in the app UI to ensure real-time, cross-platform state consistency.

I redesigned the remote layout into a "Zoned Architecture", Separated "Utility" functions (Volume, Heat) from "Mood" functions (Flame Intensity, Flame Style).

To align with the product’s physical architecture and the goal of minimal complexity, I optimized the remote by reducing button density to its functional essentials:

Feature Relocation

Feature Relocation

Feature Relocation

We moved complex, secondary features—such as aesthetic color presets—exclusively to the mobile app.

Simplified Thermal Control

Simplified Thermal Control

Simplified Thermal Control

I replaced multi-level heat settings on the remote with a simplified binary (On/Off) state.

Experience-First Logic

Experience-First Logic

Experience-First Logic

By stripping away technical clutter from the hardware, I ensured that the physical interface remains focused on the product's core purpose: the authentic, undisturbed imitation of a real fire.

Impact & Final Results

Progetto Fuoco 2025 (Verona)

Progetto Fuoco 2025 (Verona)

Progetto Fuoco 2025 (Verona)

Successfully debuted with 100% system uptime during a high-stress live trade show environment.

Market Implementation

Market Implementation

Market Implementation

The system architecture is fully validated and ready for a global commercial rollout in Q2 2026.